Traits
Misplaced Mouth (Rare)
Allows a Biovent to have their mouth moved to any other part of their body.
This trait also allows additional mouths without requiring to move the original.
Missing Limbs (Uncommon)
Missing Limbs allows a Biovent to remove any limb as if it had never existed in the first place.
It does not allow a Biovent to remove any limb that would cause them to perish. The head cannot be removed.
It can be used to make either a naga or snake Biovent without scars. This trait can also be combined with the Stretched Parts trait to make a long body.
Cervidae Horns (Rare)
Allows for horns that shed and regrow at specific times. These are made of bone and not keratin.
Multicolored Void (Mutation)
The color of space can be vast and beautiful.
Multicolored Void allows a Biovent to show any number of colors in the Void Infection.
This trait does not allow solid colors or specified markings into the Void Infection nor can it be applied to any other type of infection.
Bioluminescence (Mutation)
Bioluminescence allows a Biovent to have glowing markings or parts usually located under the skin, fur, or keratin.
It does not create any sort of growth or distortion. Additional traits are required for creating things such as glowing spikes.
It can be added to horns and the spikes mutation to make them glow or used to add glowing in the infected area.
Spliced Type (Mutation)
The Splice mutation allows a biovent to be infected from two seperate sources. The possibilities are endless!
Using combinations can achieve:
-Lava using Fire and Terra
-An aquarium using Fauna and Water
-A terrarium using Plant and Terra
-Multiple Plant infections
Metallic Markings (Mutation)
Glam up with some sparkles and shine!
Metallic Markings allows a Biovent to show metal markings including gold, silver, bronze, steel, glitter, so on.
This trait does not allow for the creation of any sort of growth or distortion like bumps or spikes. It cannot be added into the infection nor replace limbs to have them made of metal or glitter. That is reserved for the Metalic Infection.
It can be added to horns and the spikes mutation for them to have markings of metal or glitter sparkles.
Multiple Limbs (Mutation)
Allows a Biovent to gain any number of limbs. The design must remain recognizable as a Biovent.
Limbs include arms, legs, and tail.
Gained through the item discarded paw!
Big Wings (Mutation)
Allows a Biovent to gain large wings. Good for flight and gliding. The design must remain recognizable as a Biovent.
Wings may be insect(butterfly, dragonfly, bee, so on), feathered, bat, or any variation.
If the wings are feathered, the feathers may not cover other parts of the body. To do so requires the Feathers mutation.
Small Wings (Mutation)
Allows a Biovent to gain small wings. Not good for flight but still good for creating small gusts. The design must remain recognizable as a Biovent.
Wings may be insect(butterfly, dragonfly, bee, so on), feathered, bat, or any variation.
If the wings are feathered, the feathers may not cover other parts of the body. To do so requires the Feathers mutation.